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- High abstraction level audio plugins specification (and code generation)
- Some experience with CLAM inside an audio club at FIUBA, Argentina
- Showing a little about CLAM as a prototyping tool at the Audio Club of FIUBA
- Interactive CLAM programming (with python)
- CLAM processing generator script (example of use)
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Category Archives: CLAM
Some experience with CLAM inside an audio club at FIUBA, Argentina
(Note: I wrote this as something to tell to the clam-devel mailing list about some of my source-code commits) About eight months ago, there was a foundation of something like an “audio club” in my university [1]. As soon i … Continue reading
Posted in CLAM, ClubAudioFiuba
Tagged algorithms, audio, blog, c++, CLAM, ClubAudioFiuba, effects, English, free software, GPL, ideas, math, matlab, news, noise, plugins, programming, projects, python, signal processing
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Showing a little about CLAM as a prototyping tool at the Audio Club of FIUBA
Last week, at the recent ‘audio club’ of my university, I was showing how to work with the CLAM framework as a tool to prototype realtime audio signal processing applications in a simple and fast way. We started with an … Continue reading
Posted in CLAM, ClubAudioFiuba
Tagged audio, CLAM, ClubAudioFiuba, effects, English, plugins, programming, signal processing
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Interactive CLAM programming (with python)
Recently I been playing with python bindings for the CLAM library. Here is a demo demonstrating how to interactively build a network and play a file using the IPython shell: Related scripts: playfile.py fft_example.py. PyCLAM source. INSTALL. Bookmark … Continue reading
Posted in CLAM, ideas, python, screencast
Tagged audio, c++, CLAM, English, free software, GPL, ideas, libraries, programming, projects, python, signal processing
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CLAM processing generator script (example of use)
This script is about a basic code generation of a CLAM plugin. In some point I think this is some kind of meta-programming or perhaps the term “automatic programming” fits better. The basic idea is to specify some basic features … Continue reading
Distortion rack prototype
A nice prototype: And the net behind: Bookmark on DeliciousRecommend on FacebookBuzz it upShare on LinkedinTumblr itTweet about itTell a friend
New CLAM plugin: (‘very’ for now) simple guitar distortion
A week or more ago, Daniel Vidal Chornet (collaborator of Musix) asked me if i can develop guitar distortion effects, because he couldn’t find something decent that suits his needs, i said “sadly i have no idea about distortions effects … Continue reading
Posted in CLAM, plugins
Tagged algorithms, audio, c++, CLAM, effects, English, free software, GPL, library, plugins, programming
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My presentation at the “VI Jornadas de Acústica, Electroacústica y áreas vinculadas (CADAE)”
Yesterday I had the opportunity to give a talk about my recent work in the google summer of code at the VI Jornadas de Acústica, Electroacústica y áreas vinculadas (CADAE). The given time was short, so was a little hard … Continue reading
Posted in CLAM, GSoC2007, conferences, dissertation, events
Tagged acoustics, algorithms, audio, c++, CLAM, conferences, dissertation, effects, English, events, free software, GPL, GSoC2007, GUI, libraries, midi, programming, signal processing, talks
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Fundamental (in Hz) to a MIDI note
Working to have audio-to-midi in NetworkEditor (CLAM) I needed to convert a fundamental frequency value to a MIDI note one. I found some source code related with this in Voice2MIDI app, but was not explained at all, so looking for … Continue reading
Posted in CLAM, GSoC2007, math, midi
Tagged algorithms, audio, c++, CLAM, English, GSoC2007, math, midi, music theory, programming, standards
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SMS interference mystery solved
Andrés Kasulin, a friend of mine from the University gave me some light about the issue of SMS interference (check “Catching (phone) SMS pulse train with CLAM…“) He says in a comment from that post: “I’ve found nice data in … Continue reading
SMSMorph part1
Morph effect (best know in images domain) it’s about hybridize two sounds so the resulting one has intermediate characteristics. This implementation is mainly based on interpolation (peaks and residual spectrum) and a balance (depending on interpolation factor) of fundamental. All … Continue reading
Posted in CLAM, GSoC2007, effects
Tagged algorithms, audio, CLAM, effects, English, GSoC2007, programming, signal processing
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